Job Detail

Software Development Engineer II

  • Medium Level
  • Type Fixed
  • Duration: More than 06 months

Project Detail

As the 3D graphics team, we use our engineering skills and curiosity to push the boundaries of what’s possible with interactive maps and how people use location technologies in their daily lives. We work on state-of-the-art platforms, largely open-source, for map interaction and visualization used by millions of people around the globe.

 

What You’ll Do

  • Work on creating world scale mesh data, using a combination of rich data sources to create superior products
  • Work on procedural geometry, generating efficient meshes from various combined data sources
  • Optimizing existing mesh content and generating various levels of detail while retaining correct meshes and meta-semantics
  • Work on optimizing delivery formats to ensure the best in class online and offline experiences in our rendering engines.
  • Work with a mix of modern C++14/17, Python and other tools of the trade, using the best practices of software engineering and tools.
  • Solve interesting computational geometry problems, algorithms, and architectural challenges.
  • Improve the project’s performance, stability, salability, maintainability and simplicity.
  • Experiment with new visualization techniques and fast graphics and geometry algorithms; and see them benefit millions of people in consumer mapping applications.

 

What We Believe Are Important Traits For This Role

 

 

  • Curiosity, enthusiasm, eagerness to solve challenging technical problems in the geo and data visualization space using emerging technologies.
  • Empathy and kindness; willingness to learn from different perspectives and patience to help others grow.
  • Strong communication skills and ability to collaborate effectively with distributed teams.
  • Experience in coming up with solutions to geometric problems and developing generalized and robust algorithms
  • Strong in C++, Python, algorithms and performance optimization.
  • Strong in 3D Mesh / computational geometry processing techniques and being able to apply them to a wide range of problems.
  • Helpful experience that is a plus but not a requirement
  • Constructive Solid Geometry (CSG), procedural modeling, 3D reconstruction, Mesh Decimation, Mesh Compression
  • Location technologies (maps, GIS).
  • Graphics programming (OpenGL, Metal, Vulkan, WebGL, WebGPU).
  • Cloud computing
  • PySpark or other relevant distributed data processing tools

Interested? Click me to apply 

Skills Required